Don’t let art sidetrack you from designing your best game

Jessica Berlin Process 4 Comments

As a game designer, when is the right time to hire an artist in the development of your game? Do you need art to get people to playtest your game, or to get publishers to look at your game? We wondered this as well during the development of our first game, Micromanage. And our answer has evolved as we’ve begun development of additional games. The simple answer: don’t hire an artist unless you are planning on publishing the game yourself, e.g., through Kickstarter. There is just no need for “real” art in a prototype game before it is ready to be published. If you are planning on strictly being a game designer and not publishing or Kickstarting your game as …

How one conversation at a local game convention saved us from Kickstarter hell

Jessica Berlin Conventions 1 Comment

How do I maximize my presence at small local game conventions as a new game designer? Local conventions are such a great place to get your feet wet as a game designer before you invest in larger conventions like Gen Con or Origins. One of the greatest things we’ve discovered about attending local conventions is the connections you can make and things you can learn from other people in the board gaming industry. Get out there and talk to people. We’ve attended Strategicon in Los Angeles several times and the first time we went we had been planning to launch a Kickstarter for our first game that was in progress at the time. We ended up meeting and talking to …