Getting gamers to play your prototype

Jessica Berlin Playtesting 2 Comments

Recently, we’ve struggled a little bit at our last couple of events to get people to play our prototype game and I’m sure other game designers have this problem also. If you take your game to a board game convention that isn’t specifically for playtesting prototypes, then it seems like gamers aren’t usually all that interested. They want to play published games. Or, they already have a group of people they’re playing with and a plan for their day, which doesn’t usually include playtesting prototypes. We need as many people as possible to play our game and give us feedback, so we can make sure that it plays well and we can work out all the bugs. And we can’t …

Finding playtesters beyond your dining room table

Jessica Berlin Playtesting 4 Comments

Playtesting is key to game design. You need people to play your game. If you can’t playtest it (like a million times), you’re never going to get anywhere with your game. But, sitting at home with your carefully crafted prototype waiting for playtesters to come to you isn’t going to work. You’re going to have to get out there. Go forth and find playtesters! But, where do you start? For our games, we started at our own dining room table, but then soon learned we needed to venture out past that. Where to find playtesters: Yourself/significant other: When you’re very early in the design process, you’ve just come up with this game and it’s a very rough handwritten prototype, you …